Struct image::SubImage
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pub struct SubImage<'a, I: 'a> { /* fields omitted */ }
A View into another image
Methods
impl<'a, I: GenericImage + 'static> SubImage<'a, I> where
I::Pixel: 'static,
<I::Pixel as Pixel>::Subpixel: 'static,
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I::Pixel: 'static,
<I::Pixel as Pixel>::Subpixel: 'static,
pub fn new(
image: &mut I,
x: u32,
y: u32,
width: u32,
height: u32
) -> SubImage<I>
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image: &mut I,
x: u32,
y: u32,
width: u32,
height: u32
) -> SubImage<I>
Construct a new subimage
pub fn inner_mut(&mut self) -> &mut I
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Returns a mutable reference to the wrapped image.
pub fn change_bounds(&mut self, x: u32, y: u32, width: u32, height: u32)
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Change the coordinates of this subimage.
pub fn to_image(
&self
) -> ImageBuffer<I::Pixel, Vec<<I::Pixel as Pixel>::Subpixel>>
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&self
) -> ImageBuffer<I::Pixel, Vec<<I::Pixel as Pixel>::Subpixel>>
Convert this subimage to an ImageBuffer
Trait Implementations
impl<'a, I: GenericImage + 'static> GenericImage for SubImage<'a, I> where
I::Pixel: 'static,
<I::Pixel as Pixel>::Subpixel: 'static,
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I::Pixel: 'static,
<I::Pixel as Pixel>::Subpixel: 'static,
type Pixel = I::Pixel
The type of pixel.
fn dimensions(&self) -> (u32, u32)
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The width and height of this image.
fn bounds(&self) -> (u32, u32, u32, u32)
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The bounding rectangle of this image.
fn get_pixel(&self, x: u32, y: u32) -> I::Pixel
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Returns the pixel located at (x, y) Read more
fn put_pixel(&mut self, x: u32, y: u32, pixel: I::Pixel)
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Put a pixel at location (x, y) Read more
fn blend_pixel(&mut self, x: u32, y: u32, pixel: I::Pixel)
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DEPRECATED: This method will be removed. Blend the pixel directly instead.
fn get_pixel_mut(&mut self, x: u32, y: u32) -> &mut I::Pixel
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Puts a pixel at location (x, y) Read more
fn width(&self) -> u32
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The width of this image.
fn height(&self) -> u32
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The height of this image.
fn in_bounds(&self, x: u32, y: u32) -> bool
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Returns true if this x, y coordinate is contained inside the image.
unsafe fn unsafe_get_pixel(&self, x: u32, y: u32) -> Self::Pixel
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Returns the pixel located at (x, y) Read more
unsafe fn unsafe_put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)
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Puts a pixel at location (x, y) Read more
fn pixels(&self) -> Pixels<Self>
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Returns an Iterator over the pixels of this image. The iterator yields the coordinates of each pixel along with their value Read more
fn pixels_mut(&mut self) -> MutPixels<Self>
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Returns an Iterator over mutable pixels of this image. The iterator yields the coordinates of each pixel along with a mutable reference to them. Read more
fn copy_from<O>(&mut self, other: &O, x: u32, y: u32) -> bool where
O: GenericImage<Pixel = Self::Pixel>,
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O: GenericImage<Pixel = Self::Pixel>,
Copies all of the pixels from another image into this image. Read more
fn sub_image(
&mut self,
x: u32,
y: u32,
width: u32,
height: u32
) -> SubImage<Self> where
Self: 'static,
<Self::Pixel as Pixel>::Subpixel: 'static,
Self::Pixel: 'static,
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&mut self,
x: u32,
y: u32,
width: u32,
height: u32
) -> SubImage<Self> where
Self: 'static,
<Self::Pixel as Pixel>::Subpixel: 'static,
Self::Pixel: 'static,
Returns a subimage that is a view into this image.